Indie Game: The Movie is a 2012 documentary film by Canadian filmmakers James Swirsky and Lisanne Pajot. The film documents the struggles of independent game developers Edmund McMillen and Tommy Refenes during the development of Super Meat Boy, Phil Fish during the development of Fez, and also Jonathan Blow, who reflects on the success of Braid. After two successful Kickstarter funds, interviews were conducted with prominent indie developers within the community. After recording over 300 hours of footage, Swirsky and Pajot decided to cut the movie down to follow the four developers selected. Their reasoning behind this was to show game development in the "past, present and future" tenses through each individual's story. The film won the World Cinema Documentary Editing Award at the 2012 Sundance Film Festival and was also named 'Best Documentary' by the Utah Film Critics Association and nominated for a Canadian Screen Award in the category of 'Best Feature Documentary'.
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Super Meat Boy is an awesome game; I'm glad to know something about the story of the two guys behind its production, very inspiring.
I'm not going to say anything about Jonathan Blow... he might appear in my comments, and that would be creepy.
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